Path of Exile 3.27 opens up a wide range of creative minion builds, and one of the most rewarding to play in Tier 17 maps is the Poison Ranged Animate Weapon Necromancer. It takes the reliable scaling of summoner gameplay and adds a steady layer of poison damage, turning every animated blade into a mobile source of chaos damage over time PoE 1 Currency. The result is a setup that feels smooth, adaptable, and surprisingly durable in high-end content. You summon weapons, let them swarm the field, and watch enemies melt under layers of poison while your minions keep the pressure off you.
The strength of this build lies in how automatic and effortless it becomes once it's set up. Each cast brings new weapons to life, and they immediately begin attacking from range, spreading poison stacks through every wave of enemies. The damage ramps steadily, so fights that last longer only work in your favor. It's a relaxed but satisfying rhythm—summon, move, and let your army handle the rest. Because poison damage scales naturally with multiple hits over time, you rarely need to stop and micromanage; your minions keep the battlefield busy while you stay focused on movement and positioning.
Defensively, the Necromancer provides a solid safety net. Minions like skeletons or spectres absorb aggro and add more hits to the poison pool, and your own defenses—life, resistances, and energy shield—give you enough buffer to handle dangerous map mods. Choosing ascendancy nodes that improve minion life, increase damage, and reduce incoming damage through curses helps you stay on your feet in tougher encounters. With careful flask usage and a bit of awareness, the build stays stable through even the most chaotic T17 situations.
The core of your damage comes from how efficiently your minions apply poison. Animated weapons deal physical or chaos damage depending on your support gems and gear, and each hit builds up poison stacks that continue dealing damage over time. By pairing poison multipliers with minion damage scaling, you end up with a compounding effect—each attack amplifies the next. The screen slowly fills with green clouds of damage-over-time ticks, and most enemies simply wither before they can reach you.
Gearing for this build is fairly straightforward. Focus on items that strengthen both your minions and poison effects—anything that boosts chaos or DoT damage, minion attack speed, and survivability is valuable. Wands or scepters that support minion life and damage are ideal, while body armor and helmets with good defensive rolls help you endure longer fights. Rings, amulets, and belts can stack chaos damage or life regeneration to round out your defenses. A balanced mix of offense and sustain is what makes this setup feel effortless during long map sessions.
When it comes to playstyle, pacing matters more than raw speed. The build performs best when you maintain a flow—keep your animated weapons up, use your mobility skills to stay out of harm's way, and let poison do its work. Boss fights reward a bit of patience; as long as your minions stay active and poison stacks remain high, the damage keeps climbing. With good flask timing and awareness of map mechanics, you'll find yourself surviving comfortably in content that can easily overwhelm faster but less stable builds.
This version of Animate Weapon feels at home in 3.27's design philosophy, which favors flexible builds that adapt to different map mods and enemy types. Even when a few of your minions fall, new ones spawn quickly, keeping your damage output consistent. As your gear improves, both your poison potency and survivability scale together, making the build increasingly comfortable for extended mapping or boss farming sessions.
For players who enjoy a mix of strategy and flow, the Poison Ranged Animate Weapon Necromancer hits a sweet spot. It's steady without being slow, tanky without sacrificing damage, and complex enough to stay interesting through the endgame PoE Currency buy. Once the rhythm clicks—summon, move, and let the poison spread—it becomes one of the most satisfying ways to clear the new Tier 17 maps in Path of Exile 3.27.